How is software engineering used in VR

What does a VR developer do?

Lying in VR development Design and programming close together, so the teams mostly work together with designers and computer scientists. While the designers usually have to deal with the basics of programming, as an IT expert you don't have to be able to design. Instead, you translate into code what others are designing. Whether you are responsible for the backend, the underlying platforms and SDKs, or for the frontend and user interface, depends entirely on the project. Basically, design and development are closely interlinked in the VR area. So if you're interested in design, that's an advantage, and in some projects, for example in game development, creativity is also important - but by no means in all VR jobs.

As a VR developer, you create a 3D environment with which users can interact safely and intuitively - whether as a leisure activity or in a work context. The User experience in the foreground. On the one hand, people must be able to move safely in virtual environments without endangering them in the real world. On the other hand, they want to interact meaningfully with virtual reality. That's why extensive testing is part of all VR developments.

You also have more to do with users or customers than in other IT industries. There are still no established solutions for many applications - so you first have to understand what the need is in order to develop a suitable product. As with many IT professions, your tasks also include incident and problem management.

If you ask the users, you can see which VR applications are already widespread. E-learning and applications for art and culture are new areas of need that are currently being expanded and further developed with virtual reality.