What's your funnest 4 20 story

Write a story

1. A good idea

At the beginning of a story, every author sits in front of a blank sheet or screen. If you can't think of something right away, that's fine. As a story writer, you let yourself be inspired - that is, you look for exciting ideas in your thoughts, your environment and what you have already experienced. It can be something from the news that totally captivates you, but it can also be stories friends told you or a story related to children. Stories about people are particularly exciting: Observe which funny habits your classmates have and what beautiful or funny things they say sometimes (and write them down).

2. Every beginning is difficult

As a writer of a good story, you have to have one thing above all else: patience and discipline. Make a goal of writing something down for at least 15 minutes each day. Think of a topic like “My day as a detective novel” or “What if my cat makes me breakfast tomorrow?”. Write a little text about it. Or you start a story that you like and think about how it could go on in a different way. It's not easy at first because you literally have no words. But over time you will find that writing becomes easier and easier for you. But now it's time for a real story - from your pen!

3. Build the story

You probably know the structure of an essay from school: Introduction - main part - conclusion. The difference to your story is that you keep a few things secret from your reader to keep it exciting:

1. Beginning: At the beginning of a story, you introduce the characters, their surroundings and the conflict in which they become entangled in the course of the story. You do this either by letting the characters tell and acting themselves or by talking about them.

2. Conflict: One of your characters has an insoluble problem: a difficult job tomorrow at school, a prince who needs to be rescued or a gang of gangsters who stole all the books from the library. In this part, take the time to go into detail about the conflict. Of course, your heroes are trying to solve the problem. But to do this, they have to overcome many obstacles. Describe how your heroes are doing and let them talk about their fears.

3. Shortly before the end: The problem is as good as solved, your heroes relax and are pretty sure that they have averted the evil again. This is the best time in your story for an unexpected twist: the meanest and meanest character in your story comes up with something that he or she could still win in the end.

4. Happy ending: Many stories have a happy ending, the course is turned at the last second and the good guys still win. But your story can also have a sad or open ending and make your readers think.

  • Tip: You can also write your story in reverse order: turn your readers into detectives and help them figure out how the happy ending came about.

4. Who is actually writing here?

What perspective are you telling the story from? And: do you tell them or one of the characters?

1. I-form: Writing in first person can help your readers empathize with your heroes.

  • Example: “As I looked around the dark room, I heard a noise. I wasn't alone. "

2. He or she form: By writing about your characters in third person, you can also show when you see something different from them.

  • Example: “As she looked around the dark room, she suddenly heard a noise. She will soon notice that she is not alone. "

3. You-form: With the second person, you are addressing the reader directly - that can be quite exciting.

  • Example: “You have to turn around. You are not alone here. There's someone else standing behind the door. "

5. The figures

Describe the characters that play in your story. Make them lie, miss someone, or look for an answer. What do your characters do all day, what are their habits and what do they think about? How do you look? The more precisely you describe everyone involved in your story, the better your readers will be able to understand the characters.

6. When and where?

Think about what time your story should take place and where. Give your readers enough clues to help them navigate your story.